// Convert a byte array to an array of structs public static T[] DeserializeArray <T>(MarshalMemPool pool, byte[] src, int byteOffset = 0, int bytes = -1) where T : struct { //if (Marshal.SizeOf(typeof(T)) < data.Length) // throw new VoxeException("Input data too small"); int objSize = TSSize <T> .ValueSize; int len = (bytes <= 0) ? src.Length : bytes; int objArrSize = len / objSize; // Make sure we don't cut some data in half //Assert.IsTrue(objArrSize*objSize == bytes); if (objArrSize * objSize != bytes) { return(null); } var ret = new T[objArrSize]; IntPtr buffer = pool.Pop(len); Marshal.Copy(src, 0, buffer, len); long pBuffer = (long)buffer; for (int i = 0; i < objArrSize; i++, pBuffer += objSize) { ret[i] = (T)Marshal.PtrToStructure((IntPtr)pBuffer, typeof(T)); } pool.Push(len); return(ret); }
// Convert a byte array to an array of structs public static T[] DeserializeArray <T>(MarshalMemPool pool, byte[] src, int length = -1) where T : struct { //if (Marshal.SizeOf(typeof(T)) < data.Length) // throw new VoxeException("Input data too small"); int objSize = TSSize <T> .ValueSize; int len = (length <= 0) ? src.Length : length; int objArrSize = len / objSize; T[] ret = new T[objArrSize]; IntPtr buffer = pool.Pop(len); Marshal.Copy(src, 0, buffer, len); long pBuffer = (long)buffer; for (int i = 0; i < objArrSize; i++, pBuffer += objSize) { ret[i] = (T)Marshal.PtrToStructure((IntPtr)pBuffer, typeof(T)); } pool.Push(len); return(ret); }
// Converts a struct to a byte array public static void Serialize <T>(MarshalMemPool pool, ref T src, ref byte[] dst) where T : struct { int objSize = TSSize <T> .ValueSize; IntPtr buffer = pool.Pop(objSize); { Marshal.StructureToPtr(src, buffer, true); Marshal.Copy(buffer, dst, 0, objSize); } pool.Push(objSize); }
// Converts a byte array to a struct public static T Deserialize <T>(MarshalMemPool pool, byte[] src, int offset = 0) where T : struct { //if(Marshal.SizeOf(typeof (T))<data.Length) // throw new VoxeException("Input data too small"); int objSize = src.Length; IntPtr buffer = pool.Pop(objSize); Marshal.Copy(src, offset, buffer, objSize); T ret = (T)Marshal.PtrToStructure(buffer, typeof(T)); pool.Push(objSize); return(ret); }
// Converts a struct to a byte array public static byte[] Serialize <T>(MarshalMemPool pool, ref T src) where T : struct { int objSize = TSSize <T> .ValueSize; var dst = new byte[objSize]; IntPtr buffer = pool.Pop(objSize); { Marshal.StructureToPtr(src, buffer, true); Marshal.Copy(buffer, dst, 0, objSize); } pool.Push(objSize); return(dst); }
// Convert a struct to byte array public static byte[] Serialize <T>(ref T data, MarshalMemPool pool) where T : struct { int objSize = TSSize <T> .ValueSize; byte[] ret = new byte[objSize]; IntPtr buffer = pool.Pop(objSize); Marshal.StructureToPtr(data, buffer, true); Marshal.Copy(buffer, ret, 0, objSize); pool.Push(objSize); return(ret); }
// Converts an array of structs to a byte array public static void SerializeArray <T>(MarshalMemPool pool, T[] src, ref byte[] dst, int items = -1) where T : struct { int itemsToConvert = (items < 0) ? src.Length : items; int objSize = TSSize <T> .ValueSize; int objArrSize = objSize * itemsToConvert; IntPtr pBuffer = pool.Pop(objArrSize); { long pDst = (long)pBuffer; for (int i = 0; i < itemsToConvert; i++, pDst += objSize) { Marshal.StructureToPtr(src[i], (IntPtr)pDst, true); Marshal.Copy((IntPtr)pDst, dst, i * objSize, objSize); } } pool.Push(objArrSize); }
// Convert a struct array to byte array public static byte[] SerializeArray <T>(T[] data, MarshalMemPool pool) where T : struct { int objSize = TSSize <T> .ValueSize; int objArrSize = objSize * data.Length; byte[] ret = new byte[objArrSize]; IntPtr buffer = pool.Pop(objArrSize); long pBuffer = (long)buffer; for (int i = 0; i < data.Length; i++, pBuffer += objSize) { Marshal.StructureToPtr(data[i], (IntPtr)pBuffer, true);// should be false in case struct uses pointers Marshal.Copy((IntPtr)pBuffer, ret, i * objSize, objSize); } pool.Push(objArrSize); return(ret); }