public void MarkRank(int rank) { if (!MarkedRanks.Contains(rank)) { MarkedRanks.Add(rank); } if (rank - 1 < rankMarkSlots.Count) { rankMarkSlots[rank - 1].SetBool("IsMarked", true); } }
public void ClearMarks() { MarkedRanks.Clear(); RankMarkSlots.ForEach(slot => slot.SetBool("IsMarked", false)); }