public static bool CreateMapTile(TileType tile, int posX, int posY) { try { MapTileController newTileController = new MapTileController(posX, posY, tile); //Debug.Log(String.Format("Tile created at {0}x{1}", posX, posY)); } catch (Exception e) { Debug.Log(String.Format("There was an error creating tile at location {0}x{1} -- exception: {2}", posX, posY, e)); return false; } return true; }
public CreateTowerButton(IGuiCommand command, MapTileController tile) : base(command,tile.PosX,tile.PosY) { }
/// <summary> /// Adds the controller for the map tile sprite to the list to be accessed later. /// </summary> /// <param name="mapTileController"></param> public static void RegisterMapTile(MapTileController mapTileController) { MapTiles.Add(mapTileController); }