public void DrawBlip(CollectibleBlip blip) { int size = 5; double thickness = 2; string toolTip = (blip.Type == BlipType.Package) ? $"Hidden Package #{blip.Index + 1}" : (blip.Type == BlipType.Rampage) ? $"Rampage #{blip.Index + 1}" : (blip.Type == BlipType.StuntJump) ? $"Unique Stunt Jump #{blip.Index + 1}" : ""; if (blip.IsCollected) { size = 3; thickness = 1.5; toolTip += " (collected)"; } blip.Sprite = MakeSprite(blip.Coords, scale: size, thickness: thickness, color: (int)blip.Type, isBright: blip.IsCollected, toolTip: toolTip ); MapOverlays.Add(blip.Sprite); }
Widget CreateOverlaysPanel(World world) { var categoriesPanel = Ui.LoadWidget("OVERLAY_PANEL", null, new WidgetArgs()); var categoryTemplate = categoriesPanel.Get <CheckboxWidget>("CATEGORY_TEMPLATE"); MapOverlays[] allCategories = { MapOverlays.Grid, MapOverlays.Buildable }; foreach (var cat in allCategories) { var category = (CheckboxWidget)categoryTemplate.Clone(); category.GetText = () => cat.ToString(); category.IsChecked = () => overlays.HasFlag(cat); category.IsVisible = () => true; category.OnClick = () => overlays ^= cat; if (cat.HasFlag(MapOverlays.Grid)) { var terrainGeometryTrait = world.WorldActor.Trait <TerrainGeometryOverlay>(); category.OnClick = () => { overlays ^= cat; terrainGeometryTrait.Enabled = overlays.HasFlag(MapOverlays.Grid); }; } if (cat.HasFlag(MapOverlays.Buildable)) { var buildableTerrainTrait = world.WorldActor.Trait <BuildableTerrainOverlay>(); category.OnClick = () => { overlays ^= cat; buildableTerrainTrait.Enabled = overlays.HasFlag(MapOverlays.Buildable); }; } categoriesPanel.AddChild(category); } return(categoriesPanel); }
public void UpdateSpawnPointMarker() { MapOverlays.Clear(); MapOverlays.Add(MakeTargetSprite(SpawnPoint.Get2DComponent(), scale: 32)); }
public void ClearBlip(CollectibleBlip blip) { MapOverlays.Remove(blip.Sprite); }