public MapInstanceAccessService(List <NpcMonsterDto> npcMonsters, List <Map.Map> maps, MapItemBuilderService mapItemBuilderService, MapNpcBuilderService mapNpcBuilderService, MapMonsterBuilderService mapMonsterBuilderService) { var mapPartitioner = Partitioner.Create(maps, EnumerablePartitionerOptions.NoBuffering); var mapList = new ConcurrentDictionary <short, Map.Map>(); var npccount = 0; var monstercount = 0; Parallel.ForEach(mapPartitioner, new ParallelOptions { MaxDegreeOfParallelism = 8 }, map => { var guid = Guid.NewGuid(); mapList[map.MapId] = map; var newMap = new MapInstance(map, guid, map.ShopAllowed, MapInstanceType.BaseMapInstance, npcMonsters, mapItemBuilderService, mapNpcBuilderService, mapMonsterBuilderService); MapInstances.TryAdd(guid, newMap); newMap.LoadMonsters(); newMap.LoadNpcs(); newMap.StartLife(); monstercount += newMap.Monsters.Count; npccount += newMap.Npcs.Count; }); var mapInstancePartitioner = Partitioner.Create(MapInstances.Values, EnumerablePartitionerOptions.NoBuffering); Parallel.ForEach(mapInstancePartitioner, new ParallelOptions { MaxDegreeOfParallelism = 8 }, mapInstance => { var partitioner = Partitioner.Create( DaoFactory.PortalDao.Where(s => s.SourceMapId.Equals(mapInstance.Map.MapId)), EnumerablePartitionerOptions.None); var portalList = new ConcurrentDictionary <int, Portal>(); Parallel.ForEach(partitioner, portalDto => { Portal portal = portalDto.Adapt <Portal>(); portal.SourceMapInstanceId = mapInstance.MapInstanceId; portal.DestinationMapInstanceId = GetBaseMapInstanceIdByMapId(portal.DestinationMapId); portalList[portal.PortalId] = portal; }); mapInstance.Portals.AddRange(portalList.Select(s => s.Value)); }); maps.AddRange(mapList.Select(s => s.Value)); }
public MapInstance(Map.Map map, Guid guid, bool shopAllowed, MapInstanceType type, List <NpcMonsterDto> npcMonsters, MapItemBuilderService mapItemBuilderService, MapNpcBuilderService mapNpcBuilderService, MapMonsterBuilderService mapMonsterBuilderService) { _npcMonsters = npcMonsters; XpRate = 1; DropRate = 1; ShopAllowed = shopAllowed; MapInstanceType = type; Map = map; MapInstanceId = guid; Portals = new List <Portal>(); _monsters = new ConcurrentDictionary <long, MapMonster>(); _npcs = new ConcurrentDictionary <long, MapNpc>(); MapItems = new ConcurrentDictionary <long, MapItem>(); _isSleeping = true; LastUnregister = SystemTime.Now().AddMinutes(-1); ExecutionEnvironment.TryGetCurrentExecutor(out var executor); Sessions = new DefaultChannelGroup(executor); _mapItemBuilderService = mapItemBuilderService; _mapNpcBuilderService = mapNpcBuilderService; _mapMonsterBuilderService = mapMonsterBuilderService; }