void OnEnable() { alignId = 4; style = new GUIStyle(); style.fontStyle = FontStyle.Bold; style.onHover.textColor = Color.blue; style.normal.textColor = Color.blue; style = new GUIStyle(style); layerDepthMultiplier = 0.1f; lasTool = Tools.current; selGridInt = 0; switchTool = false; instance = this; //is this evenright? align = Vector2.zero; alreadyRotated = false; rotation = 0; overWrite = true; snapping = true; activateTools = true; layers = new List <Layer> (); beginPos = Vector3.zero; endPos = Vector3.zero; LoadLayers(); SceneView.onSceneGUIDelegate += SceneGUI; }
static void Init() { // Get existing open window or if none, make a new one: window = (MapMaker2D)EditorWindow.GetWindow(typeof(MapMaker2D)); window.Show(); window.minSize = new Vector2(200, 315); window.titleContent = new GUIContent("MapMaker 2D"); }