public override void OnInspectorGUI() { MapHandler controller = (MapHandler)target; if (DrawDefaultInspector() && controller.autoUpdate) { controller.DisplayInEditor(); } if (GUILayout.Button("Generate")) { controller.DisplayInEditor(); } }
public override void OnInspectorGUI() { MapHandler controller = (MapHandler)target; if (DrawDefaultInspector() && controller.autoUpdate) { controller.DisplayInEditor(); } if (GUILayout.Button("Generate")) { controller.DisplayInEditor(); } }