public void InjectDependencies(
     UIStateMachineBrain brain, MapGenerationDisplay newGameDisplay
     )
 {
     Brain          = brain;
     NewGameDisplay = newGameDisplay;
 }
 public void InjectDependencies(
     MapGenerationDisplay mapGenerationDisplay, UIStateMachineBrain brain
     )
 {
     MapGenerationDisplay = mapGenerationDisplay;
     Brain = brain;
 }