private generateMap ( int sizeX, int sizeZ, int squaresToGenerate, GameObject player, GameObject player2 ) : ].int[ | ||
sizeX | int | |
sizeZ | int | |
squaresToGenerate | int | |
player | GameObject | |
player2 | GameObject | |
리턴 | ].int[ |
private generateMap ( int sizeX, int sizeZ, int squaresToGenerate, GameObject player, GameObject player2 ) : ].int[ | ||
sizeX | int | |
sizeZ | int | |
squaresToGenerate | int | |
player | GameObject | |
player2 | GameObject | |
리턴 | ].int[ |