public void IncreaseLocalRelationsAfterBanditFight(MapEvent m)
        {
            PartyBase    partyReceivingLootShare = m.GetPartyReceivingLootShare(PartyBase.MainParty);
            MapEventSide banditSide;

            if (m.DefeatedSide == BattleSideEnum.Attacker)
            {
                banditSide = m.AttackerSide;
            }
            else
            {
                banditSide = m.DefenderSide;
            }
            if (!((int)m.DefeatedSide == -1 || (int)m.DefeatedSide == 2))
            {
                if (IsDefeatedBanditLike(m) && (partyReceivingLootShare.PrisonRoster.Count > 0 || !KBRRModLibSettings.Instance.PrisonersOnly))
                {
                    BanditDeathCounter += banditSide.Casualties;
                    InformationManager.DisplayMessage(new InformationMessage("BanditDeathCounter: " + BanditDeathCounter.ToString(), Color.FromUint(4282569842U)));
                    if (this.BanditGroupCounter == 1)
                    {
                        IncreaseLocalRelations(m);
                        this.ResetBanditDeathCounter();
                    }
                    this.BanditGroupCounterUpdate();
                }
            }
        }