예제 #1
0
 public void Kill(MapElementBase target)
 {
     if (!IsVisible)
     {
         SoundManager.Play("blockChange", DX.DX_PLAYTYPE_BACK);
         IsVisible = true;
     }
 }
예제 #2
0
 public void Kill(MapElementBase target)
 {
     if (vanish)
     {
         IsActive = false;
         SoundManager.Play("blockChange", DX.DX_PLAYTYPE_BACK);
         Map.UpdateElement();
     }
 }
예제 #3
0
 public void Kill(MapElementBase target)
 {
     target.Death();
 }