public override System.Data.DataTable Clone()
            {
                MapDataTable cln = ((MapDataTable)(base.Clone()));

                cln.InitVars();
                return(cln);
            }
예제 #2
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 static TableLocator()
 {
     furnitureTable  = new FurnitureTable("Table/Furniture");
     buffTable       = new BuffTable("Table/Buff");
     userDataTable   = new UserDataTable("Table/UserData");
     carTable        = new CarTable("Table/CarData");
     probsTable      = new ProbsTable("Table/Probs");
     mapDataTable    = new MapDataTable("Table/MapList");
     animalDataTable = new AnimalDataTable("Table/AnimalData");
 }
 private void InitClass()
 {
     this.DataSetName             = "SourceSchemaMap";
     this.Prefix                  = "";
     this.Namespace               = "http://tempuri.org/SourceSchemaMap.xsd";
     this.EnforceConstraints      = true;
     this.SchemaSerializationMode = System.Data.SchemaSerializationMode.IncludeSchema;
     this.tableMap                = new MapDataTable();
     base.Tables.Add(this.tableMap);
 }
 internal void InitVars(bool initTable)
 {
     this.tableMap = ((MapDataTable)(base.Tables["Map"]));
     if ((initTable == true))
     {
         if ((this.tableMap != null))
         {
             this.tableMap.InitVars();
         }
     }
 }
예제 #5
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 private void InitClass()
 {
     this.DataSetName        = "ReplayStore";
     this.Prefix             = "";
     this.Namespace          = "http://tempuri.org/ReplayStore.xsd";
     this.Locale             = new System.Globalization.CultureInfo("en-ZA");
     this.CaseSensitive      = false;
     this.EnforceConstraints = true;
     this.tableReplay        = new ReplayDataTable();
     this.Tables.Add(this.tableReplay);
     this.tablePlayer = new PlayerDataTable();
     this.Tables.Add(this.tablePlayer);
     this.tableMap = new MapDataTable();
     this.Tables.Add(this.tableMap);
 }
예제 #6
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 internal void InitVars()
 {
     this.tableReplay = ((ReplayDataTable)(this.Tables["Replay"]));
     if ((this.tableReplay != null))
     {
         this.tableReplay.InitVars();
     }
     this.tablePlayer = ((PlayerDataTable)(this.Tables["Player"]));
     if ((this.tablePlayer != null))
     {
         this.tablePlayer.InitVars();
     }
     this.tableMap = ((MapDataTable)(this.Tables["Map"]));
     if ((this.tableMap != null))
     {
         this.tableMap.InitVars();
     }
 }
 internal MapRow(System.Data.DataRowBuilder rb) : 
         base(rb) {
     this.tableMap = ((MapDataTable)(this.Table));
 }
 private void InitClass() {
     this.DataSetName = "SourceSchemaMap";
     this.Prefix = "";
     this.Namespace = "http://tempuri.org/SourceSchemaMap.xsd";
     this.EnforceConstraints = true;
     this.SchemaSerializationMode = System.Data.SchemaSerializationMode.IncludeSchema;
     this.tableMap = new MapDataTable();
     base.Tables.Add(this.tableMap);
 }
 internal void InitVars(bool initTable) {
     this.tableMap = ((MapDataTable)(base.Tables["Map"]));
     if ((initTable == true)) {
         if ((this.tableMap != null)) {
             this.tableMap.InitVars();
         }
     }
 }
 internal MapRow(System.Data.DataRowBuilder rb) :
     base(rb)
 {
     this.tableMap = ((MapDataTable)(this.Table));
 }
예제 #11
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 private void InitClass() {
     this.DataSetName = "ReplayStore";
     this.Prefix = "";
     this.Namespace = "http://tempuri.org/ReplayStore.xsd";
     this.Locale = new System.Globalization.CultureInfo("en-ZA");
     this.CaseSensitive = false;
     this.EnforceConstraints = true;
     this.tableReplay = new ReplayDataTable();
     this.Tables.Add(this.tableReplay);
     this.tablePlayer = new PlayerDataTable();
     this.Tables.Add(this.tablePlayer);
     this.tableMap = new MapDataTable();
     this.Tables.Add(this.tableMap);
 }
예제 #12
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 internal void InitVars() {
     this.tableReplay = ((ReplayDataTable)(this.Tables["Replay"]));
     if ((this.tableReplay != null)) {
         this.tableReplay.InitVars();
     }
     this.tablePlayer = ((PlayerDataTable)(this.Tables["Player"]));
     if ((this.tablePlayer != null)) {
         this.tablePlayer.InitVars();
     }
     this.tableMap = ((MapDataTable)(this.Tables["Map"]));
     if ((this.tableMap != null)) {
         this.tableMap.InitVars();
     }
 }