public void InitMapLittleElementView(MapAsset data) { MapBlockLoadData blockData = new MapBlockLoadData() { root = elementRoot.transform, mapAsset = data, disableMaxNum = 50, interval = 8, cacheNum = 50, pos = Vector3.zero, }; LittleElementBlockLoader = new MapBlockLoader(blockData); }
//初始化 public void InitMapElementView(MapAsset data) { elementRoot = new GameObject("MapElement"); MapBlockLoadData blockData = new MapBlockLoadData() { root = elementRoot.transform, mapAsset = data, interval = 16, disableMaxNum = 50, pos = Vector3.zero, }; elementBlockLoader = new MapBlockLoader(blockData); }