public override void Run(string[] args) { if (args.Length == 2) { Mod mod = ModLoader.LoadedMods.FirstOrDefault(m => m.ID == args[1]); if (mod != null && args[0].ToLower() == "create") { ManifestHandler.CreateManifest(mod); } else if (mod != null && args[0].ToLower() == "update") { ManifestHandler.UpdateManifest(mod); } else { ModConsole.Error("Invalid ModID (ModID is case sensitive)"); } } else { ModConsole.Error("Invalid syntax"); } }