예제 #1
0
 private IEnumerator _Boot()
 {
     manager_IO_ref.Initialize();
     manager_Sound_ref.Initialize();
     game_settings_ref.Initialize();
     manager_web_ref.Initialize();
     yield return(null);
     //SceneManager.LoadScene ("Mechanics", LoadSceneMode.Additive);
 }
예제 #2
0
 // Use this for initialization
 void Awake()
 {
     game_control_ref.Initialize();
     game_checker_ref.Initialize();
     manager_event_ref.Initialize();
     manager_particle_ref.Initialize();
     can_pile_ref.Initialize();
     fish_spawner_ref.Initialize();
     manager_position_ref.Initialize();
     main_ui_ref.Initialize();
     manager_sound_ref.Initialize();
 }
예제 #3
0
 // Use this for initialization
 void Awake()
 {
     manager_event_ref.Initialize();
     manager_sound_ref.Initialize();
 }