public void CloseSelectedCardListAll() // UI카드선택창 닫기 { for (int i = 0; i < 3; i++) { transform.GetChild(1).GetChild(i).gameObject.SetActive(false); } mng_battle.Enqueue_CardToList(); //대기열에 추가 Debug.Log(mng_battle.selectedCardList.Count); mng_battle.Increase_CommandCount(); if (mng_battle.CheckFullOfCommand()) // 입력이 끝났다면 { CloseSelectRSP(); // 현재 창 닫기 mng_battle.StartBattle(); } }