// Use this for initialization void Start () { instancia = this; GenerarEnemigos (); vidasNave.text = "Vidas: " + vidas; puntosNave.text = "Puntos: " + puntuacion; /*GenerarBolitas ();*/ }
void OnGUI() { if (gameState == StateGame.WAIT) { Time.timeScale = 0; int w = 300, h = 100; GUI.skin = skin; GUI.Box(new Rect(0, 0, Screen.width, Screen.height), ""); GUI.Label(new Rect(positionX - w / 2, positionY - h / 2 - 50, w, h), popupText); if (GUI.Button(new Rect(positionX - w / 2, positionY - h / 2 + 60, w / 2 - 10, h - 30), "Reiniciar")) { iTween.Stab(gameObject, audioPause, 0); ManagerLevel.LoadPlayGame(); enabled = false; } if (GUI.Button(new Rect(positionX - w / 2 + w / 2 + 10, positionY - h / 2 + 60, w / 2 - 10, h - 30), "Menu")) { iTween.Stab(gameObject, audioPause, 0); ManagerLevel.LoadMenu(); enabled = false; } } }
public Meneger(string name, string surname, string patronymic, DateTime birthDate, Gender gender, Nationality nationality, EducationLevel educationLevel, float salary, ManagerLevel managerLevel, int number_of_sales) : base(name, surname, patronymic, birthDate, gender, nationality, educationLevel, salary) { this.educationLevel = educationLevel; Salary = salary; this.managerLevel = managerLevel; Number_of_sales = number_of_sales; }
void Awake() { instancia = this; dificultad = PlayerPrefs.GetString("Dificultad"); imagenSpeed = GameObject.Find("Canvas").transform.Find("ImagenSpeed").GetComponent <Image>(); imagenInmune = GameObject.Find("Canvas").transform.Find("ImagenInmune").GetComponent <Image>(); imagenMunicionExplosiva = GameObject.Find("Canvas").transform.Find("ImagenMunicionExplosiva").GetComponent <Image>(); imagenMunicionPesada = GameObject.Find("Canvas").transform.Find("ImagenMunicionPesada").GetComponent <Image>(); vidas = PlayerPrefs.GetInt("Vidas"); if (vidas == 0) { vidas = 9; } switch (dificultad) { case "Fácil": vidasmenos = 1; break; case "Normal": vidasmenos = 2; break; case "Difícil": vidasmenos = 3; break; } CargarPuntuacion(); ActualizarUIOleadas(); ActualizarUIVidas(); }
//得到结果 public void GetResult(ManagerLevel managerLevel, Request request) { if (managerLevel == ManagerLevel.经理) { if (request.RequestType == "请假" && request.Number <= 2) { Console.WriteLine("{0}:{1} 数量{2} 被批准", name, request.RequestContent, request.Number); } else { Console.WriteLine("{0}:{1} 数量{2} 我无权处理", name, request.RequestContent, request.Number); } } else if (managerLevel == ManagerLevel.总监) { if (request.RequestType == "请假" && request.Number <= 5) { Console.WriteLine("{0}:{1} 数量{2} 被批准", name, request.RequestContent, request.Number); } else { Console.WriteLine("{0}:{1} 数量{2} 我无权处理", name, request.RequestContent, request.Number); } } else if (managerLevel == ManagerLevel.总经理) { if (request.RequestType == "请假") { Console.WriteLine("{0}:{1} 数量{2} 被批准", name, request.RequestContent, request.Number); } else if (request.RequestType == "加薪" && request.Number <= 500) { Console.WriteLine("{0}:{1} 数量{2} 被批准", name, request.RequestContent, request.Number); } else if (request.RequestType == "加薪" && request.Number > 500) { Console.WriteLine("{0}:{1} 数量{2} 再说吧", name, request.RequestContent, request.Number); } } }
//得到結果 public void GetResult(ManagerLevel managerLevel, Request request) { if (managerLevel == ManagerLevel.經理) { if (request.RequestType == "請假" && request.Number <= 2) { Console.WriteLine("{0}:{1} 數量{2} 被批准", name, request.RequestContent, request.Number); } else { Console.WriteLine("{0}:{1} 數量{2} 我無權處理", name, request.RequestContent, request.Number); } } else if (managerLevel == ManagerLevel.總監) { if (request.RequestType == "請假" && request.Number <= 5) { Console.WriteLine("{0}:{1} 數量{2} 被批准", name, request.RequestContent, request.Number); } else { Console.WriteLine("{0}:{1} 數量{2} 我無權處理", name, request.RequestContent, request.Number); } } else if (managerLevel == ManagerLevel.總經理) { if (request.RequestType == "請假") { Console.WriteLine("{0}:{1} 數量{2} 被批准", name, request.RequestContent, request.Number); } else if (request.RequestType == "加薪" && request.Number <= 500) { Console.WriteLine("{0}:{1} 數量{2} 被批准", name, request.RequestContent, request.Number); } else if (request.RequestType == "加薪" && request.Number > 500) { Console.WriteLine("{0}:{1} 數量{2} 再說吧", name, request.RequestContent, request.Number); } } }
private static void GetResult(ManagerLevel managerLevel, Request request) { if (managerLevel == ManagerLevel.CommonManager) { if (request.RequestType == "请假" && request.Number <= 2) { Console.WriteLine("{0}:{1} 数量{2} 被批准", request.Name, request.RequestContent, request.Number); } else { Console.WriteLine("{0}:{1} 数量{2} 我无权处理", request.Name, request.RequestContent, request.Number); } } else if (managerLevel == ManagerLevel.MajorManager) { if (request.RequestType == "请假" && request.Number <= 5) { Console.WriteLine("{0}:{1} 数量{2} 被批准", request.Name, request.RequestContent, request.Number); } else { Console.WriteLine("{0}:{1} 数量{2} 我无权处理", request.Name, request.RequestContent, request.Number); } } else if (managerLevel == ManagerLevel.GeneralManager) { if (request.RequestType == "请假") { Console.WriteLine("{0}:{1} 数量{2} 被批准", request.Name, request.RequestContent, request.Number); } else if (request.RequestType == "加薪" && request.Number <= 500) { Console.WriteLine("{0}:{1} 数量{2} 被批准", request.Name, request.RequestContent, request.Number); } else if (request.RequestType == "加薪" && request.Number > 500) { Console.WriteLine("{0}:{1} 数量{2} 再说吧", request.Name, request.RequestContent, request.Number); } } }
public void SetLevel(int newLevel) { _managerLevel = ManagerLevel.NewLevel(newLevel); }
// Use this for initialization void Start() { level = FindObjectOfType <ManagerLevel>(); }
public void StartPlaying() { ManagerLevel.PlayNextLevel(); }
private void Instance_FlyToHumanFinished(object sender, System.EventArgs e) { ManagerLevel.PlayNextLevel(); }