예제 #1
0
 void GetCalificationType()
 {
     if (_managerDragDrop._TypeValidation == ManagerDragDrop.TypeValidation.Inmediata)
     {
         _managerDragDrop.ImmediatelyValidation(_drag.GetComponent <BehaviourDrag>(), this);
     }
     else
     {
         StartCoroutine(_managerDragDrop.StateBtnValidar());
     }
 }
예제 #2
0
    public void OnPointerClick(PointerEventData eventData)
    {
        inDrop = false;
        swap   = false;

        if (_drop)
        {
            _drop.GetComponent <BehaviourDrop>()._drag = null;
            _drop = null;
        }

        if (_managerDragDrop._OperatingMethod == ManagerDragDrop.OperatingMethod.Create)
        {
            if (_managerDragDrop._drags.Contains(this) && !ItsInfinite)
            {
                _managerDragDrop._drags.Remove(this);
                Destroy(this.gameObject, .3f);
            }
        }

        GetComponent <RectTransform>().anchoredPosition = _defaultPos;
        UpdateCurrentPosition();
        StartCoroutine(_managerDragDrop.StateBtnValidar());
    }