// Use this for initialization void Start() { //Voice v = new Voice (); //v.test (); ParentPanel = GameObject.FindGameObjectWithTag("image"); mng = new ManageXML(); filePath = mng.Settings() + "/" + quizname; Debug.Log("Current Quiz:" + quizname); parseXMLFile(filePath); //printXMLData (); showImage(); drawPolygons(); polygons = GameObject.FindGameObjectsWithTag("polygonCollider"); foreach (GameObject x in polygons) { names.Add(x.name); } randomNumbers = new int[polygons.Length]; for (int i = 0; i < polygons.Length; i++) { randomNumbers[i] = Random.Range(0, polygons.Length); Debug.Log(randomNumbers [i]); } time = 0; }
void Start() { mgXml = new ManageXML(); defaultPath = mgXml.Settings(); if (!Directory.Exists(defaultPath)) { Application.LoadLevel("SettingsScene"); } else { DirectoryInfo info = new DirectoryInfo(defaultPath); FileInfo[] fileInfo = info.GetFiles("*.qz"); foreach (FileInfo files in fileInfo) { //for(int i=0;i<5;i++){ obj = Instantiate(buttonprefab) as Button; obj.name = files.Name; obj.GetComponentInChildren <Text> ().text = files.Name; string name = obj.name; obj.onClick.AddListener(() => OnClicked(name)); obj.transform.SetParent(GameObject.FindGameObjectWithTag("quizpanel").transform, false); } } }
// Use this for initialization void Start() { AllLines = new List <myLine>(); Debug.Log("Start Script Executed"); //Camera.main.aspect = 480f / 800f; fileName = "temp"; ir = new ImageRendering(); displayManager = DisplayManager.Instance(); imagePanel = GameObject.Find("imagePanel"); pointsList = new List <Vector3> (); gameStarted = false; imagePicked = false; descriptionState = false; sceneStartState(); mng = new ManageXML(); String filePath = mng.Settings() + "/" + fileName + ".qz"; if (File.Exists(filePath)) { int count = 1; while (File.Exists(filePath)) { fileName = "temp" + count; filePath = mng.Settings() + "/" + fileName + ".qz"; count++; } } Debug.Log("Filename Decided:" + fileName); //initialiseLineRenderer (); }
// Use this for initialization void Start() { //Voice v = new Voice (); //v.test (); ParentPanel = GameObject.FindGameObjectWithTag("image"); mng = new ManageXML(); filePath = mng.Settings() + "/" + quizname; Debug.Log("Current Quiz:" + quizname); parseXMLFile(filePath); printXMLData(); showImage(); drawPolygons(); showFlag(); pointerButton.GetComponentsInChildren <Text> () [0].text = "Hide Pointers"; }
void Start() { mg = new ManageXML(); defaultpath = mg.Settings(); path.text = defaultpath; }