void Awake() { manColor = Resources.Load <Sprite> ("Sprites/Icons/Man_color"); man = Resources.Load <Sprite> ("Sprites/Icons/Man"); womanColor = Resources.Load <Sprite> ("Sprites/Icons/Woman_color"); woman = Resources.Load <Sprite> ("Sprites/Icons/Woman"); minAgeSlider.value = minAgeSlider.minValue; maxAgeSlider.value = maxAgeSlider.minValue; managePanelChanges = ManagePanelChanges.Instance(); }
public static ManagePanelChanges Instance() { if (!managePanelChanges) { managePanelChanges = FindObjectOfType(typeof(ManagePanelChanges)) as ManagePanelChanges; if (!managePanelChanges) // Make sure that Modalpanel existes. { Debug.Log("There needs to be one active ManagePanelChanges Script on a GameObject in your scene"); } } return(managePanelChanges); }
void Start() { chooseSmoke = false; SetTheChoices(Smoke, NoSmoke, PreferDay, PreferNight); managePanelChanges = ManagePanelChanges.Instance(); }