예제 #1
0
파일: Game.cs 프로젝트: Imam26/Racing
        public bool IsRacing()
        {
            cars.Sort(delegate(Car fCar, Car sCar) { return(sCar.Distance.CompareTo(fCar.Distance)); });

            foreach (Car car in cars)
            {
                operation += car.Show;
                operation += car.ChangeSpeed;
            }

            operation();

            foreach (Car car in cars)
            {
                manageCar  = new ManageCar(car.Drive);
                operation -= car.Show;
                operation -= car.ChangeSpeed;

                if (manageCar(1, IsFinish))
                {
                    Console.WriteLine("---------Finish!!!----------");
                    operation = new OperationWithParamertsCar(car.Show);
                    operation();
                    return(true);
                }
            }

            return(false);
        }
예제 #2
0
    private void Start()
    {
        count          = 0;
        gameConfig     = FindObjectOfType <GameConfig>();
        manageCar      = FindObjectOfType <ManageCar>();
        playfabManager = FindObjectOfType <PlayfabManager>();


        distanceMonitorText = distanceStatusMonitor.GetComponent <Text>();
        // PlayerPrefs <<- Guardar configuración, stats, info en el dispositivo.
        createInitialLines();
    }
예제 #3
0
 private void Start()
 {
     manageCar = FindObjectOfType <ManageCar>();
     UpdateProgressBar();
 }