예제 #1
0
 public GameState(ManagableMap map, SCG.IReadOnlyList<MobileInstance> mobiles, EventManager eventManager)
 {
     Map = map;
      Mobiles = mobiles;
      EventManager = eventManager;
 }
예제 #2
0
 public static InvalidOperationException BadSpawn(ManagableMap map, int spawnX)
 {
     return new InvalidOperationException(
     $"Failed to spawn at x={spawnX} in map."
      );
 }
예제 #3
0
 public static InvalidOperationException BadSpawn(ManagableMap map, int spawnX)
 {
     return(new InvalidOperationException(
                $"Failed to spawn at x={spawnX} in map."
                ));
 }
예제 #4
0
파일: GameState.cs 프로젝트: miyu/NBound
 public GameState(ManagableMap map, SCG.IReadOnlyList <MobileInstance> mobiles, EventManager eventManager)
 {
     Map          = map;
     Mobiles      = mobiles;
     EventManager = eventManager;
 }