public MasterpieceEngraving(List <Property> properties, World world) : base(properties, world) { foreach (Property property in properties) { switch (property.Name) { case "skill_at_time": SkillAtTime = Convert.ToInt32(property.Value); break; case "hfid": Maker = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); break; case "entity_id": MakerEntity = world.GetEntity(Convert.ToInt32(property.Value)); break; case "site_id": Site = world.GetSite(Convert.ToInt32(property.Value)); break; case "maker": if (Maker == null) { Maker = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); } else { property.Known = true; } break; case "maker_entity": if (MakerEntity == null) { MakerEntity = world.GetEntity(Convert.ToInt32(property.Value)); } else { property.Known = true; } break; case "site": if (Site == null) { Site = world.GetSite(Convert.ToInt32(property.Value)); } else { property.Known = true; } break; case "skill_rating": SkillAtTime = Convert.ToInt32(property.Value); break; case "art_id": ArtId = Convert.ToInt32(property.Value); break; case "art_subid": ArtSubId = Convert.ToInt32(property.Value); break; } } Maker.AddEvent(this); MakerEntity.AddEvent(this); Site.AddEvent(this); }
public MasterpieceArch(List <Property> properties, World world) : base(properties, world) { foreach (Property property in properties) { switch (property.Name) { case "skill_at_time": SkillAtTime = property.Value; break; case "hfid": Maker = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); break; case "entity_id": MakerEntity = world.GetEntity(Convert.ToInt32(property.Value)); break; case "site_id": Site = world.GetSite(Convert.ToInt32(property.Value)); break; case "maker": if (Maker == null) { Maker = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); } else { property.Known = true; } break; case "maker_entity": if (MakerEntity == null) { MakerEntity = world.GetEntity(Convert.ToInt32(property.Value)); } else { property.Known = true; } break; case "site": if (Site == null) { Site = world.GetSite(Convert.ToInt32(property.Value)); } else { property.Known = true; } break; case "building_type": BuildingType = property.Value; break; case "building_subtype": BuildingSubType = property.Value; break; case "building_custom": BuildingCustom = Convert.ToInt32(property.Value); break; } } Maker.AddEvent(this); MakerEntity.AddEvent(this); Site.AddEvent(this); }
public MasterpieceDye(List <Property> properties, World world) : base(properties, world) { foreach (Property property in properties) { switch (property.Name) { case "skill_at_time": SkillAtTime = property.Value; break; case "hfid": Maker = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); break; case "entity_id": MakerEntity = world.GetEntity(Convert.ToInt32(property.Value)); break; case "site_id": Site = world.GetSite(Convert.ToInt32(property.Value)); break; case "maker": if (Maker == null) { Maker = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); } else { property.Known = true; } break; case "maker_entity": if (MakerEntity == null) { MakerEntity = world.GetEntity(Convert.ToInt32(property.Value)); } else { property.Known = true; } break; case "site": if (Site == null) { Site = world.GetSite(Convert.ToInt32(property.Value)); } else { property.Known = true; } break; case "item_type": ItemType = property.Value.Replace("_", " "); break; case "item_subtype": ItemSubType = property.Value.Replace("_", " "); break; case "mat": Material = property.Value.Replace("_", " "); break; case "mat_type": MaterialType = Convert.ToInt32(property.Value); break; case "mat_index": MaterialIndex = Convert.ToInt32(property.Value); break; case "dye_mat": DyeMaterial = property.Value.Replace("_", " "); break; case "dye_mat_type": DyeMaterialType = Convert.ToInt32(property.Value); break; case "dye_mat_index": DyeMaterialIndex = Convert.ToInt32(property.Value); break; } } Maker.AddEvent(this); MakerEntity.AddEvent(this); Site.AddEvent(this); }