public Window_Title_Main_Menu() { SuspendExists = Global.suspend_file_info != null; Selection = SuspendExists ? Main_Menu_Selections.Resume : Main_Menu_Selections.Start_Game; initialize(); }
private void ChangeSelection(int index) { index = MenuChoices.IndexOf(ChoiceNodes[index]); Selection = (Main_Menu_Selections)index; RefreshLocs(); }