private void UserControl_Loaded(object sender, RoutedEventArgs e) { mainWindow = Window.GetWindow(this) as MainWindow_new; mainWindow.buttonPrev.IsEnabled = false; mainWindow.buttonNext.IsEnabled = false; beginCheck(); }
private void UserControl_Loaded(object sender, RoutedEventArgs e) { mainWindow = Window.GetWindow(this) as MainWindow_new; controllerList(); }
private void UserControl_Loaded(object sender, RoutedEventArgs e) { mainWindow = Window.GetWindow(this) as MainWindow_new; mainWindow.buttonNext.IsEnabled = true; controllerList(); }