public void CloseUI(UIPanelEnum uiPanel) { switch (uiPanel) { case UIPanelEnum.StartUI: startUI.Hide(); break; case UIPanelEnum.MapSettingUI: mapSettingUI.Hide(); break; case UIPanelEnum.MainUI: mainUI.Hide(); break; case UIPanelEnum.GameEndUI: gameEndUI.Hide(); break; } }