// FIX ME private void HandleRealTimeModelLocationChanged(object sender, EventArgs args) { MainScreen.UpdateRealTimeModelLocationTextBox(this._realTimeModelProperties.RealTimeModelFilePath); if (RealTimeModelProperties.RealTimeModelFilePath != null) { if (RealTimeModelProperties.RealTimeModelFilePath.Contains(ModelConstants.REAL_TIME_MODEL_FILE_EXTENSION) == true) { MainScreen.ChangeBuildModelButtonState(false); } else if (RealTimeModelProperties.RealTimeModelFilePath.Contains(ModelConstants.SIMULINK_FILE_EXTENSION) == true) { MainScreen.ChangeBuildModelButtonState(true); } else { MainScreen.ChangeBuildModelButtonState(false); } } ChangeLoadApplicationControls(); }