// Use this for initialization void Start() { howscene = GameObject.Find("Canvas/gr").GetComponent <MainMove>(); }
// Use this for initialization void Awake() { feverGauge = GameObject.Find("gr").GetComponent <MainMove>(); }
// Use this for initialization void Awake() { e = GameObject.Find("gr").GetComponent <MainMove>(); PlayerPrefs.GetInt("sound"); PlayerPrefs.Save(); }