public GameBase(MainGameForm.MessageHandler messageHandler, MainGameForm mainGameForm) { this.player = new Characters.player(); this.messageHandler = messageHandler; this.mainGameForm = mainGameForm; this.mainGameForm.TurnChangedEvent += mainGameForm_TurnChangedEvent; }
public TestGameCommandList(Games.GameBase currentGame, MainGameForm.MessageHandler messageHandler) { this.messages = new MessageList(@".\messagelists\testgame.msglst"); this.currentGame = currentGame; this.messageHandler = messageHandler; this.standardCommandList = new StandardCommandList(currentGame, messageHandler); this.adultCommandList = new AdultCommandList(currentGame, messageHandler); }
public BabysittingCommandList(Games.GameBase currentGame, MainGameForm.MessageHandler messageHandler) { this.messages = new MessageList(@".\MessageLists\BS.msgLst"); this.currentGame = currentGame; this.messageHandler = messageHandler; this.standardCommandList = new StandardCommandList(currentGame, messageHandler); this.adultCommandList = new AdultCommandList(currentGame, messageHandler); }
public StandardCommandList(Games.GameBase currentGame, MainGameForm.MessageHandler messageHandler) { this.currentGame = currentGame; this.messageHandler = messageHandler; }
public TestGame(MainGameForm.MessageHandler messageHandler, MainGameForm mainGameForm) : base(messageHandler, mainGameForm) { Init(); }
public TestGame(MainGameForm.MessageHandler messageHandler) : base(messageHandler, null) { Init(); }
public BabySitting(MainGameForm.MessageHandler messageHandler, MainGameForm mainGameForm) { this.messageHandler = messageHandler; this.mainGameForm = mainGameForm; Init(); }