public void initFile(MainForm.MainForm mainForm) { progressBarColEditor.Minimum = 0; progressBarColEditor.Value = 0; progressBarColEditor.Step = 1; collisionSystem.LoadCLFile(mainForm.renderer.Device, progressBarColEditor); Text = "Collision Editor - " + Path.GetFileName(collisionSystem.CurrentCLfileName); mainForm.SetCollisionEditorStripItemName(this, Path.GetFileName(collisionSystem.CurrentCLfileName)); labelFileLoaded.Text = "Loaded " + collisionSystem.CurrentCLfileName; labelVertexNum.Text = "Vertices: " + collisionSystem.NumVertices.ToString(); labelTriangles.Text = "Triangles: " + collisionSystem.NumTriangles.ToString(); labelQuadnodes.Text = "QuadNodes: " + collisionSystem.NumQuadNodes.ToString(); if (collisionSystem.DepthLevel != 0) { numericDepthLevel.Value = collisionSystem.DepthLevel; } exportOBJToolStripMenuItem.Enabled = true; progressBarColEditor.Value = 0; }