private void OnEnable() { Target = (SocketBehaviour)target; MainEditor.LoadAddons(Target, AddOnTarget.SocketBehaviour); Target.PartOffsets = Target.PartOffsets.ToList().OrderBy(item => item.Part.Id).ToList(); }
private void OnEnable() { Target = (BuilderBehaviour)target; MainEditor.LoadAddons(Target, AddOnTarget.BuilderBehaviour); }
private void OnEnable() { Target = (AreaBehaviour)target; MainEditor.LoadAddons(Target, AddOnTarget.AreaBehaviour); }
private void OnEnable() { Target = (BuildManager)target; MainEditor.LoadAddons((BuildManager)target, AddOnTarget.BuildManager); }