public void WarpToDungeon(string name) { _dungeonLayerIsSelect = _cal.IntParseFast(EventSystem.current.currentSelectedGameObject.name); //Debug.Log(_dungeonLayerIsSelect); _core.SetTalk(name + " อันตรายมากนะ ระวังด้วยพ่อหนุ่ม"); _core.CallSubMenu(_SubMenu.Warp, "เจ้าแน่ใจแล้วใช่ไหมที่จะเข้าไป"); }
IEnumerator BattleLose(int delay = 1) { yield return(new WaitForSeconds(delay)); for (int i = 0; i < _monster.Count; i++) { int damage = 1; if (_monster[i].spriteSet.Contains("hero")) { damage = 5; } for (int a = 0; a < damage; a++) { GameObject effect = Instantiate(_hitEffect); effect.transform.SetParent(_monster[i]._avatar.transform); effect.transform.localScale = new Vector3(1, 1, 1); effect.transform.localPosition = new Vector3(0, 0.5f, 0); yield return(new WaitForSeconds(1.5f)); ShowAction("-1", _core._playerHPBar.transform.position); _core._playerHP -= 1; } } _core.CalEscapeRoom(); yield return(new WaitForSeconds(2)); if (_core._playerHP == 0) { _core.CallSubMenu(_SubMenu.GameOver, "Game Over"); } else { _core.LoadScene(_GameStatus.MAP); } }
public override void OnPointerClick(PointerEventData data) { //Debug.Log("Item id " + _item.id); _shopPan._itemShopIsSelect = _item; _core.SetTalk(_item.item.name + "\n<" + _item.item.detail + ">"); float currentTimeClick = data.clickTime; if (Mathf.Abs(currentTimeClick - lastTimeClick) < 0.75f) { if (_core._cutscene != null) { if (_item.itemId == 2) { _core._cutscene.GetComponent <Cutscene>().TutorialPlay(_core._subMenuPanel.transform.Find("GridView").Find("BuyButton")); } } _core.CallSubMenu(_SubMenu.Shop); } lastTimeClick = currentTimeClick; }
public override void OnPointerClick(PointerEventData data) { if (_core._manageHeroPanel.activeSelf) { return; } _core.SetTalk(_item.item.name + "\n<" + _item.item.detail + ">"); if (_core._shopPanel.activeSelf) { //Debug.Log("Item id " + _item.id); _shopPan._itemShopIsSelect = _item; } else { _itemCon._itemStoreIdSelect = _item; } float currentTimeClick = data.clickTime; if (Mathf.Abs(currentTimeClick - lastTimeClick) < 0.75f) { if (_core._cutscene != null) { if (_item.itemId == 1) { _core._cutscene.GetComponent <Cutscene>().TutorialPlay(_core._subMenuPanel.transform.Find("GridView").Find("SellButton")); } } _core._talkPanel.SetActive(false); if (_core._gameMode == _GameStatus.BATTLE || _core._gameMode == _GameStatus.CAMP) { _itemCon.UseBtn(); } else { _core.CallSubMenu(_SubMenu.Item); } } lastTimeClick = currentTimeClick; }
public void ChangeHeroInTeam(int slot) { if (_heroSwapIsSelect == null || _heroSwapIsSelect.id == 0) { return; } //Debug.Log("swap 1 "+ _heroSwapIsSelect.id); if (_heroSwapIsSelect.id == -1) { //Debug.Log("swap 2"); if (slot == 0 && _core._currentTeamIsSelect == 1) { //Debug.Log("swap 3"); _core.CallSubMenu(_SubMenu.Alert, "ไม่สามารถปล่อยให้ตำแหน่งหัวหน้าทีมว่างได้!"); return; } //Debug.Log("swap 4"); _teamList[slot] = _heroSwapIsSelect; _heroSwapIsSelect = null; LoadTeamIcon(); RefeshViewHeroInStore(); } else { //Debug.Log("swap 5"); if (_teamList[slot].id == -1) { //Debug.Log("swap 6"); bool have = false; for (int i = 0; i < _teamList.Count; i++) { if (_heroSwapIsSelect.id == _teamList[i].id) { if (i == 0) { _core.CallSubMenu(_SubMenu.Alert, "ไม่สามารถปล่อยให้ตำแหน่งหัวหน้าทีมว่างได้!"); return; } HeroStore tmp = _teamList[i]; _teamList[i] = _teamList[slot]; _teamList[slot] = tmp; _heroSwapIsSelect = null; LoadTeamIcon(); RefeshViewHeroInStore(); have = true; break; } } if (!have) { _teamList[slot] = _heroSwapIsSelect; _heroSwapIsSelect = null; LoadTeamIcon(); RefeshViewHeroInStore(); } } else { //Debug.Log("swap 7"); if (_teamList[slot].id == _heroSwapIsSelect.id) { } else { for (int i = 0; i < _teamList.Count; i++) { if (_teamList[i].id == _heroSwapIsSelect.id) { HeroStore tmp = _teamList[i]; _teamList[i] = _teamList[slot]; _teamList[slot] = tmp; break; } } _teamList[slot] = _heroSwapIsSelect; _heroSwapIsSelect = null; LoadTeamIcon(); RefeshViewHeroInStore(); } } } }