예제 #1
0
 // Use this for initialization
 void Start()
 {
     for (int i = 0; i < enemyCount; i++)
     {
         GameObject gb = mf.getTank();
         cameraControl.setTarget(gb.transform);
     }
     Player.destroyEvent += setGameOver;
     cameraControl.SetStartPositionAndSize();
 }
 // Use this for initialization
 void Start()
 {
     // 初始化相机位置
     cameraControl.SetStartPositionAndSize();
 }