public InfProj1D(int level, int midPointMagnitude) { Steepness = (float)Math.Pow(10, -midPointMagnitude); _lvl = level; if (_lvl == int.MaxValue) { _frac = 1f; } else if (_lvl == int.MinValue) { _frac = -1f; } else { _frac = SmoothProjection(_lvl, Steepness); } }
public InfProj1D(int level) { Steepness = 0.01f; _lvl = level; if (_lvl == int.MaxValue) { _frac = 1f; } else if (_lvl == int.MinValue) { _frac = -1f; } else { _frac = SmoothProjection(_lvl, Steepness); } }