void Start() { GM = GameObject.Find("GameManager"); magicSystem = GameObject.Find("MagicUI").GetComponent <MagicSystem>(); meteorButton = GameObject.Find("PlayerFunctionality").GetComponent <MagicSpells>().UsedButton; GameObject.Find("PlayerFunctionality").GetComponent <MagicSpells>().stopAttack = false; }
void Start() { //MAGIC staff = GameObject.Find("Staff"); msRef = GameObject.Find("MagicUI").GetComponent <MagicSystem>(); waterForm = GameObject.Find("WaterForm"); waterForm.SetActive(false); //MAGIC //PLAYER jumpSpeed = 12; playerController = gameObject.GetComponent <CharacterController>(); //PLAYER Time.timeScale = 1.0f; //HEALTH HealthUI = GameObject.Find("HealthUI"); //HEALTH //ANIMATION playerAnim = GetComponent <Animator>(); //ANIMATION //AUDIO playerSource = GetComponent <AudioSource>(); //AUDIO FreezeBlock.SetActive(false); }
private void Start() { GM = GameObject.Find("GameManager"); magicSystem = GameObject.Find("MagicUI").GetComponent <MagicSystem>(); MSButton = GameObject.Find("PlayerFunctionality").GetComponent <MagicSpells>().UsedButton; if (MSButton == "j") { GameObject.Find("MagicUI").GetComponent <MagicSystem>().activeAbillity1 = true; GameObject.Find("MagicUI").GetComponent <MagicSystem>().ability1Image.fillAmount = 0; } if (MSButton == "k") { GameObject.Find("MagicUI").GetComponent <MagicSystem>().activeAbillity2 = true; GameObject.Find("MagicUI").GetComponent <MagicSystem>().ability2Image.fillAmount = 0; } if (MSButton == "l") { GameObject.Find("MagicUI").GetComponent <MagicSystem>().activeAbillity3 = true; GameObject.Find("MagicUI").GetComponent <MagicSystem>().ability3Image.fillAmount = 0; } if (MSButton == ";") { GameObject.Find("MagicUI").GetComponent <MagicSystem>().activeAbillity4 = true; GameObject.Find("MagicUI").GetComponent <MagicSystem>().ability4Image.fillAmount = 0; } }
void Start() { Destroy(GameObject.Find("Gnome Turret(Clone)")); TurretRotate = GameObject.Find("PlayerFunctionality").GetComponent <MagicSpells>().oppositeFireRotation; GM = GameObject.Find("GameManager"); magicSystem = GameObject.Find("MagicUI").GetComponent <MagicSystem>(); meteorButton = GameObject.Find("PlayerFunctionality").GetComponent <MagicSpells>().UsedButton; GameObject.Find("PlayerFunctionality").GetComponent <MagicSpells>().stopAttack = false; }
void Inif() { m_hpController = GameObject.Find("HitPointBar").transform.Find("HpFill"). GetComponent <BarController>(); m_mpController = GameObject.Find("MagicPointBar").transform.Find("HpFill"). GetComponent <BarController>(); m_lifeSystem = GetComponent <LifeSystem>(); m_magicSystem = GetComponent <MagicSystem>(); }
public Player() { name = "Player"; form = '@'; color = ConsoleColor.Red; specification = new PlayerSpecifications(); inventory = new PlayerInventory(); perksSystem = new PerksSystem(); magicSystem = new MagicSystem(); }
void Awake() { WaterForm = GameObject.Find("WaterForm"); tfRef = GameObject.Find("PlayerFunctionality"); magicSystem = GameObject.Find("MagicUI").GetComponent <MagicSystem>(); magicSource = GameObject.Find("SoundEffectPlayer").GetComponent <AudioSource>(); hRef = GameObject.Find("HealthUI").GetComponent <Health>(); GM = GameObject.Find("GameManager"); ssn = GM.GetComponent <SkillSystemNew>(); }
void Start() { gNum = 0; pendantChoice = true; if (playerGO == null && GameObject.Find("PlayerFunctionality")) { playerGO = GameObject.FindGameObjectWithTag("Player"); msRef = GameObject.Find("MagicUI").GetComponent <MagicSystem>(); knightAOE = GameObject.FindGameObjectWithTag("KnightPE"); Debug.Log(knightAOE); } if (GameObject.Find("PendantCanvas") && pCanvas == null) { pCanvas = GameObject.Find("PendantCanvas"); selectText = GameObject.Find("SelectionBG").GetComponentInChildren <Text>(); pCanvas.SetActive(false); pKnight = GameObject.Find("KnightImage"); pDragon = GameObject.Find("DragonImage"); pBear = GameObject.Find("BearImage"); pShamrock = GameObject.Find("ShamrockImage"); pCastle = GameObject.Find("CastleImage"); pGoddess = GameObject.Find("GoddessImage"); pWizard = GameObject.Find("WizardImage"); pEagle = GameObject.Find("EagleImage"); pKnight2 = GameObject.Find("KnightRight"); pDragon2 = GameObject.Find("DragonRight"); pBear2 = GameObject.Find("BearRight"); pShamrock2 = GameObject.Find("ShamrockRight"); pCastle2 = GameObject.Find("CastleRight"); pGoddess2 = GameObject.Find("GoddessRight"); pWizard2 = GameObject.Find("WizardRight"); pEagle2 = GameObject.Find("EagleRight"); playerHealth = GameObject.Find("HealthUI").GetComponent <Health>(); } ////PENDANT //knightAOE = GameObject.Find("KnightPE"); pSide1 = null; pSide2 = null; pCurSide = pSide1; //PENDANT }
void Update() { if (playerGO == null && GameObject.Find("PlayerFunctionality")) { playerGO = GameObject.FindGameObjectWithTag("Player"); msRef = GameObject.Find("MagicUI").GetComponent <MagicSystem>(); knightAOE = GameObject.FindGameObjectWithTag("KnightPE"); Debug.Log(knightAOE); } if (GameObject.Find("PendantCanvas") && pCanvas == null) { pCanvas = GameObject.Find("PendantCanvas"); selectText = GameObject.Find("SelectionBG").GetComponentInChildren <Text>(); pCanvas.SetActive(false); pKnight = GameObject.Find("KnightImage"); pDragon = GameObject.Find("DragonImage"); pBear = GameObject.Find("BearImage"); pShamrock = GameObject.Find("ShamrockImage"); pCastle = GameObject.Find("CastleImage"); pGoddess = GameObject.Find("GoddessImage"); pWizard = GameObject.Find("WizardImage"); pEagle = GameObject.Find("EagleImage"); pKnight2 = GameObject.Find("KnightRight"); pDragon2 = GameObject.Find("DragonRight"); pBear2 = GameObject.Find("BearRight"); pShamrock2 = GameObject.Find("ShamrockRight"); pCastle2 = GameObject.Find("CastleRight"); pGoddess2 = GameObject.Find("GoddessRight"); pWizard2 = GameObject.Find("WizardRight"); pEagle2 = GameObject.Find("EagleRight"); playerHealth = GameObject.Find("HealthUI").GetComponent <Health>(); } if (pCanvas != null) { if (!pCanvas.activeInHierarchy) { pendantChoice = true; } //PENDANT EFFECTS //GODDESS PENDANT if (pSide1 == Goddess) { pGoddess.SetActive(true); if (pGoddess2.activeInHierarchy) { pGoddess2.SetActive(false); } if (gNum == 5) { gNum = 0; gameObject.GetComponentInChildren <AudioSource>().PlayOneShot(goddessProc); playerHealth.Heal(); } } if (pSide2 == Goddess) { pGoddess2.SetActive(true); if (pGoddess.activeInHierarchy) { pGoddess.SetActive(false); } } if (pSide1 != Goddess && pSide2 != Goddess) { pGoddess.SetActive(false); pGoddess2.SetActive(false); } //GODDESS PENDANT //CASTLE PENDANT if (pSide1 == Castle) { pCastle.SetActive(true); if (pCastle2.activeInHierarchy) { pCastle2.SetActive(false); } } if (pSide2 == Castle) { pCastle2.SetActive(true); if (pCastle.activeInHierarchy) { pCastle.SetActive(false); } } if (pSide1 != Castle && pSide2 != Castle) { pCastle.SetActive(false); pCastle2.SetActive(false); } //CASTLE PENDANT //EAGLE PENDANT if (pSide1 == Eagle) { pEagle.SetActive(true); if (pEagle2.activeInHierarchy) { pEagle2.SetActive(false); } } if (pSide2 == Eagle) { pEagle2.SetActive(true); if (pEagle.activeInHierarchy) { pEagle.SetActive(false); } } if (pSide1 != Eagle && pSide2 != Eagle) { pEagle.SetActive(false); pEagle2.SetActive(false); } //EAGLE PENDANT //WIZARD PENDANT if (pSide1 == Wizard) { pWizard.SetActive(true); if (pWizard2.activeInHierarchy) { pWizard2.SetActive(false); } } if (pSide2 == Wizard) { pWizard2.SetActive(true); if (pWizard.activeInHierarchy) { pWizard.SetActive(false); } } if (pSide1 != Wizard && pSide2 != Wizard) { pWizard.SetActive(false); pWizard2.SetActive(false); } //WIZARD PENDANT //BEAR PENDANT if (pSide1 == Bear) { pBear.SetActive(true); if (pBear2.activeInHierarchy) { pBear2.SetActive(false); } } if (pSide2 == Bear) { pBear2.SetActive(true); if (pBear.activeInHierarchy) { pBear.SetActive(false); } } if (pSide1 != Bear && pSide2 != Bear) { pBear.SetActive(false); pBear2.SetActive(false); } //BEAR PENDANT // TURTLE PENDANT if (pSide1 == Dragon) { //msRef.MaxMana = 150; pDragon.SetActive(true); if (pDragon2.activeInHierarchy) { pDragon2.SetActive(false); } } if (pSide2 == Dragon) { //msRef.MaxMana = 150; pDragon2.SetActive(true); if (pDragon.activeInHierarchy) { pDragon.SetActive(false); } } if (pSide1 != Dragon && pSide2 != Dragon) { //msRef.MaxMana = 100; pDragon.SetActive(false); pDragon2.SetActive(false); } // TURTLE PENDANT // KNIGHT PENDANT if (pSide1 == Knight) { knightAOE.SetActive(true); pKnight.SetActive(true); if (pKnight2.activeInHierarchy) { pKnight2.SetActive(false); } } if (pSide2 == Knight) { knightAOE.SetActive(true); pKnight2.SetActive(true); if (pKnight.activeInHierarchy) { pKnight.SetActive(false); } } if (pSide1 != Knight && pSide2 != Knight) { if (knightAOE != null) { knightAOE.SetActive(false); } pKnight.SetActive(false); pKnight2.SetActive(false); } // KNIGHT PENDANT // SHAMROCK PENDANT if (pSide1 == Shamrock) { pShamrock.SetActive(true); if (pShamrock2.activeInHierarchy) { pShamrock2.SetActive(false); } } if (pSide2 == Shamrock) { pShamrock2.SetActive(true); if (pShamrock.activeInHierarchy) { pShamrock.SetActive(false); } } if (pSide1 != Shamrock && pSide2 != Shamrock) { pShamrock.SetActive(false); pShamrock2.SetActive(false); } // SHAMROCK PENDANT //PENDANT EFFECTS if (Input.GetKeyDown(KeyCode.L)) { canplay = true; if (pCurSide == pSide1) { pCurSide = pSide2; return; } pCurSide = pSide1; } ////////////////////////////////////////////////MENU/////////////////////////////////////////////////////////////// if (pendantChoice && pCanvas.activeInHierarchy) { selectText.text = "Side 1"; } if (!pendantChoice && pCanvas.activeInHierarchy) { selectText.text = "Side 2"; } } }
private void Start() { magicSystem = PlayerController.singleton.GetComponent <MagicSystem>(); }