public MachineTestAnalysisResultPrinter(MachineTestConfig config, MachineTestUserResult userResult, MachineTestAnalysisResult analysisResult) { _mode = MachineTestAnalysisMode.User; _config = config; _userResult = userResult; _analysisResult = analysisResult; }
public MachineTestAnalysisResultPrinter(MachineTestConfig config, MachineTestMachineResult machineResult, MachineTestAnalysisResult analysisResult) { _mode = MachineTestAnalysisMode.Machine; _config = config; _machineResult = machineResult; _analysisResult = analysisResult; }
static void InitConfig() { _config = AssetDatabase.LoadAssetAtPath <MachineTestConfig>(_configFilePath); if (_config == null) { _config = new MachineTestConfig(); AssetDatabase.CreateAsset(_config, _configFilePath); } else { //handle the case that after adding new machine in CoreDefine.AllMachineNames //reading the old .asset file won't add the new machine if (_config._selectMachines.Length < CoreDefine.AllMachineNames.Length) { bool[] machines = new bool[CoreDefine.AllMachineNames.Length]; _config._selectMachines.CopyTo(machines, 0); _config._selectMachines = machines; EditorUtility.SetDirty(_config); AssetDatabase.SaveAssets(); } if (_config._allMachines.Length < CoreDefine.AllMachineNames.Length) { _config._allMachines = CoreDefine.AllMachineNames; EditorUtility.SetDirty(_config); AssetDatabase.SaveAssets(); } } }
public void UpdateTestConfigToGenConfig(MachineTestConfig testConfig, MachineSeedGenConfig genConfig) { genConfig._initLucky = testConfig._initLucky; genConfig._initCredit = testConfig._initCredit; genConfig._spinCount = testConfig._spinCount; genConfig._betMode = testConfig._betMode; genConfig._spinCount = testConfig._spinCount; genConfig._betMode = testConfig._betMode; genConfig._betAmount = testConfig._betAmount; genConfig._betPercentage = testConfig._betPercentage; genConfig._minBetAmountInPercentageMode = testConfig._minBetAmountInPercentageMode; genConfig._stopCredit = testConfig._stopCredit; genConfig._userCount = testConfig._userCount; genConfig._seedMode = testConfig._seedMode; genConfig._startSeedForFixedMode = testConfig._startSeedForFixedMode; genConfig._isPayProtectionEnable = testConfig._isPayProtectionEnable; // int index = ListUtility.Find(testConfig._selectMachines, (bool s) => { // return true; // }); // // if(index >= 0 && index < testConfig._allMachines.Length) // { // genConfig._machineName = testConfig._allMachines[index]; // } // else // { // Debug.LogError("Find no machine name"); // } }
static void ShowMachineConfig(MachineTestConfig config) { EditorGUILayout.LabelField("----- machine config -----"); const int countPerRow = 2; int rowNum = (CoreDefine.AllMachineNames.Length + countPerRow - 1) / countPerRow; for (int i = 0; i < rowNum; i++) { EditorGUILayout.BeginHorizontal(); for (int k = 0; k < countPerRow; k++) { int index = i * countPerRow + k; if (index < CoreDefine.AllMachineNames.Length) { string m = CoreDefine.AllMachineNames[index]; config._selectMachines[index] = EditorGUILayout.Toggle(m, config._selectMachines[index]); } } EditorGUILayout.EndHorizontal(); } if (GUILayout.Button("Select all machines", GUILayout.Width(160.0f))) { ListUtility.FillElements(config._selectMachines, true); } if (GUILayout.Button("Deselect all machines", GUILayout.Width(160.0f))) { ListUtility.FillElements(config._selectMachines, false); } }
public void Run(MachineSeedGenConfig genConfig, MachineTestConfig testConfig) { _testEngine.Init(testConfig); MachineTestMachineResult machineResult = _testEngine.RunSingleMachine(genConfig._machineName); List <uint> seedList = FilterMachineSeeds(machineResult, genConfig._limitConfigs); OutputPrintMachineResult(machineResult, genConfig); OutputMachineSeeds(genConfig, seedList); Debug.Log("Seed generator engine done"); }
static void InitConfig() { _genConfig = AssetDatabase.LoadAssetAtPath <MachineSeedGenConfig>(_configFilePath); if (_genConfig == null) { _genConfig = new MachineSeedGenConfig(); AssetDatabase.CreateAsset(_genConfig, _configFilePath); } _testConfig = new MachineTestConfig(); _engine.UpdateGenConfigToTestConfig(_genConfig, _testConfig, true); }
public static void ShowAllUsersConfig(MachineTestConfig config) { EditorGUILayout.LabelField("----- all users config -----"); config._userCount = EditorGUILayout.IntField("userCount", config._userCount); config._seedMode = (MachineTestSeedMode)EditorGUILayout.EnumPopup("seedMode", config._seedMode); if (config._seedMode == MachineTestSeedMode.Fixed) { config._startSeedForFixedMode = (uint)EditorGUILayout.IntField(" startSeedForFixedMode", (int)config._startSeedForFixedMode); //show seed range uint startSeed = config._startSeedForFixedMode; uint endSeed = config._startSeedForFixedMode + (uint)config._userCount - 1; string s = string.Format(" User seed range: [{0}, {1}]", startSeed, endSeed); EditorGUILayout.LabelField(s); } }
public static void ShowSingleUserConfig(MachineTestConfig config) { EditorGUILayout.LabelField("----- single user config -----"); config._initLucky = EditorGUILayout.IntField("initLucky", config._initLucky); config._initCredit = EditorGUILayout.LongField("initCredit", config._initCredit); config._spinCount = EditorGUILayout.IntField("spinCount", config._spinCount); config._isPayProtectionEnable = EditorGUILayout.Toggle("pay protection", config._isPayProtectionEnable); config._betMode = (MachineTestBetMode)EditorGUILayout.EnumPopup("betMode", config._betMode); if (config._betMode == MachineTestBetMode.FixBetAmount) { config._betAmount = EditorGUILayout.IntField(" betAmount", config._betAmount); } else if (config._betMode == MachineTestBetMode.FixBetPercentage) { config._betPercentage = EditorGUILayout.FloatField(" betPercentage %", config._betPercentage); config._minBetAmountInPercentageMode = EditorGUILayout.FloatField(" minBetAmount", config._minBetAmountInPercentageMode); } config._stopCredit = EditorGUILayout.IntField("stopCredit", config._stopCredit); }
public void UpdateGenConfigToTestConfig(MachineSeedGenConfig genConfig, MachineTestConfig testConfig, bool isCheckMachineName) { testConfig._initLucky = genConfig._initLucky; testConfig._initCredit = genConfig._initCredit; testConfig._spinCount = genConfig._spinCount; testConfig._betMode = genConfig._betMode; testConfig._spinCount = genConfig._spinCount; testConfig._betMode = genConfig._betMode; testConfig._betAmount = genConfig._betAmount; testConfig._betPercentage = genConfig._betPercentage; testConfig._minBetAmountInPercentageMode = genConfig._minBetAmountInPercentageMode; testConfig._stopCredit = genConfig._stopCredit; testConfig._userCount = genConfig._userCount; testConfig._seedMode = genConfig._seedMode; testConfig._startSeedForFixedMode = genConfig._startSeedForFixedMode; testConfig._isPayProtectionEnable = genConfig._isPayProtectionEnable; if (isCheckMachineName) { if (testConfig._allMachines.Contains(genConfig._machineName)) { int index = ListUtility.Find(testConfig._allMachines, (string name) => { return(name == genConfig._machineName); }); Debug.Assert(index >= 0 && index < testConfig._allMachines.Length); testConfig._selectMachines[index] = true; } else { Debug.LogError("machineName is wrong: " + genConfig._machineName); } } }
public void Init(MachineTestConfig config) { _config = config; }
public MachineTestRound(CoreMachine machine, MachineTestConfig config, MachineTestIndieGameManager indieGameManager) { _machine = machine; _config = config; _indieGameManager = indieGameManager; }