public void MoveProductDownInqueue(int productNumber) { if (currentProducts.Count != productNumber - 1) { MachineProduct temp1 = currentProducts[productNumber]; MachineProduct temp2 = currentProducts[productNumber + 1]; currentProducts[productNumber + 1] = temp1; currentProducts[productNumber] = temp2; UpdateQueue(); } }
public void MoveProductUpInQueue(int productNumber) { if (productNumber != 0) { MachineProduct temp1 = currentProducts[productNumber]; MachineProduct temp2 = currentProducts[productNumber - 1]; currentProducts[productNumber] = temp2; currentProducts[productNumber - 1] = temp1; UpdateQueue(); } }
/// <summary> /// Checks the material storage to see if there's enough materials and if true will process the product /// </summary> public bool CanProcessProduct(MachineProduct product) { if (materialStorageLink.usedStorage.TryConsumeList(product.materialToAmounts)) { currentProduction = ProcessProduction(product.Product, product.ProductionTime); StartCoroutine(currentProduction); return(true); } return(false); }
/// <summary> /// Checks the material storage to see if there's enough materials and if true will process the product /// </summary> public bool CanProcessProduct(MachineProduct product) { if (materialStorage.TryRemoveCM3Materials(product.materialToAmounts)) { currentProduction = ProcessProduction(product.Product, product.ProductionTime); StartCoroutine(currentProduction); return(true); } return(false); }
public void AddToQueue(MachineProduct product) { if (currentProducts.Count <= maxProductsInQueue) { currentProducts.Add(product); UpdateQueue(); } else { Logger.Log("Tried to add to Autolathe queue, but queue was full", Category.Machines); } }
private void buyBtn_Click(object sender, EventArgs e) { if (mainDataGrid.SelectedCells.Count == 0 || machine.PaymentBuffer.Sum() == 0) { MessageBox.Show("Для покупки необходимо выбрать товар и внести деньги!"); return; } mp = machine.Products[mainDataGrid.CurrentRow.Index * mainDataGrid.CurrentCell.ColumnIndex]; if ((double)mp.Cost > machine.PaymentBuffer.Sum()) { MessageBox.Show("Внесенная сумма меньше стоимости товара!"); return; } timerBuy.Interval = interval; timerBuy.Enabled = true; stateLabel.Text = "Производится\nпокупка..."; DisableBtns(new Button[] { buyBtn, addMoneyBtn }); }