public MachineHandler() { Result = new ChosenPlayable { Playable = new Pass() }; _executor = new MachinePlanExecutor(this); }
public MachineHandler() { Result = new ChosenTargets(null); _executor = new MachinePlanExecutor(this); }
public MachineHandler() { _executor = new MachinePlanExecutor(this); }
public MachineHandler() { Result = new ChosenAttackers(); _executor = new MachinePlanExecutor(this); }
public MachineHandler() { _executor = new MachinePlanExecutor(this); Result = false; }