public static void ExportMSHS(string path) { MSHSExporter mx = new MSHSExporter(); mx.Export(SceneManager.Current.Models[0], path); SceneManager.Current.UpdateProgress($"Exported {Path.GetFileName(path)}"); }
public static void SaveForTDR2000(string path) { HIEExporter hx = new HIEExporter(); hx.Export(SceneManager.Current.Models[0], path); MSHSExporter mx = new MSHSExporter(); mx.Export(SceneManager.Current.Models[0], Path.GetDirectoryName(path)); SceneManager.Current.UpdateProgress($"{Path.GetFileName(path)} saved successfully"); }