public void SetRegion(MSBS.Region.WindSFX region) { setBaseRegion(region); FFXID = region.FFXID; WindAreaName = region.WindAreaName; UnkT18 = region.UnkT18; }
public MSBS.Region.WindSFX Serialize(GameObject parent) { var region = new MSBS.Region.WindSFX(); _Serialize(region, parent); region.FFXID = FFXID; region.WindAreaName = WindAreaName; region.UnkT18 = UnkT18; return(region); }