public MSB3.Event.Other Serialize(GameObject parent) { var evt = new MSB3.Event.Other(parent.name); _Serialize(evt, parent); evt.SoundTypeMaybe = SoundTypeMaybe; evt.SoundIDMaybe = SoundIDMaybe; return(evt); }
public void SetEvent(MSB3.Event.Other evt) { setBaseEvent(evt); SoundTypeMaybe = evt.SoundTypeMaybe; SoundIDMaybe = evt.SoundIDMaybe; }