private void button5_Click(object sender, EventArgs e) { myPlaylist.FilePlayStop(0); myPlaylist.FilePosSet(0, 0); trackBar2.Value = 0; label4.Width = 10; }
public void Stop() { if (_mitem != null && (this.Status == PreviewPlayerStatus.Paused || this.Status == PreviewPlayerStatus.Running)) { _mplaylist.FilePlayStop(0.0); //_mplaylist.FilePosSet(0.0, 0.0); this.Status = PreviewPlayerStatus.Stopped; } }
void MarshalAll() { SendMes("ReleaseAll"); try { m_objMPlaylist.FilePlayStop(0); m_objMPlaylist.ObjectClose(); Marshal.ReleaseComObject(m_objMPlaylist); } catch { } try { m_objMFile.FilePlayStop(0); m_objMFile.ObjectClose(); Marshal.ReleaseComObject(m_objMFile); } catch { } try { m_objMixer.FilePlayStop(0); m_objMixer.ObjectClose(); Marshal.ReleaseComObject(m_objMixer); } catch { } Thread.Sleep(200); GC.Collect(); SendMes("----------------------------"); SendMes(""); }
private void Stop_btn_Click(object sender, EventArgs e) { //Thread.Sleep(2000); m_objWriter.ObjectClose(); m_objPlaylist.FilePlayStop(0); count++; }
private void Reproduce_btn_Click(object sender, EventArgs e) { try { m_objPlaylist.FilePlayStop(0); Marshal.ReleaseComObject(m_objPlaylist); } catch { } m_objMFFactory = new MFFactoryClass(); m_objMFFactory.PropsSet("gpu_pipeline", "true"); OpenFile_btn_Click(null, null); }
private void Stop_btn_Click(object sender, EventArgs e) { m_objMPLaylistSource.FilePlayStop(0); m_objMPLaylistRecordFile.FilePlayStop(0); m_objWriter.ObjectClose(); }
/// <summary> /// Stops playback /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void buttonStop_Click(object sender, EventArgs e) { m_objPlaylist.FilePlayStop(0); }