예제 #1
0
 private MouseButtonState getRightButtonState(MOUSE_BUTTON_STATE rawState)
 {
     return((rawState & MOUSE_BUTTON_STATE.RIGHTMOST_BUTTON_PRESSED) ==
            MOUSE_BUTTON_STATE.RIGHTMOST_BUTTON_PRESSED
                ? MouseButtonState.Pressed
                : MouseButtonState.Released);
 }
예제 #2
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 private MouseButtonState getMiddleButtonState(MOUSE_BUTTON_STATE rawState)
 {
     return((rawState & MOUSE_BUTTON_STATE.FROM_LEFT_2ND_BUTTON_PRESSED) ==
            MOUSE_BUTTON_STATE.FROM_LEFT_2ND_BUTTON_PRESSED
                ? MouseButtonState.Pressed
                : MouseButtonState.Released);
 }
예제 #3
0
 private MouseButtonState getRightButtonState(MOUSE_BUTTON_STATE rawState) {
     return (rawState & MOUSE_BUTTON_STATE.RIGHTMOST_BUTTON_PRESSED) ==
            MOUSE_BUTTON_STATE.RIGHTMOST_BUTTON_PRESSED
                ? MouseButtonState.Pressed
                : MouseButtonState.Released;
 }
예제 #4
0
 private MouseButtonState getMiddleButtonState(MOUSE_BUTTON_STATE rawState) {
     return (rawState & MOUSE_BUTTON_STATE.FROM_LEFT_2ND_BUTTON_PRESSED) ==
            MOUSE_BUTTON_STATE.FROM_LEFT_2ND_BUTTON_PRESSED
                ? MouseButtonState.Pressed
                : MouseButtonState.Released;
 }