// Use this for initialization void Awake() { MS = GameObject.Find("EventScene").GetComponent <EventScene>(); PS = GameObject.Find("PlayerStatus").GetComponent <PlayerStatus>(); MDATA = GameObject.Find("MONSTERStatus").GetComponent <MONSTERStatus>(); }
// Use this for initialization void Awake() { MONDATASET = GameObject.Find("MONSTERStatus").GetComponent <MONSTERStatus>(); MONCount = GameObject.Find("EventScene").GetComponent <EventScene>(); }