예제 #1
0
 void BurnUnityFormatForVMD(MMD.VMD.VMDFormat format)
 {
     MMD.VMD.VMDConverter conv = new MMD.VMD.VMDConverter();
     conv.CreateAnimationClip(format, this.assign_pmd, this.anim, this.create_asset, this.interpolationQuality);
 }
예제 #2
0
 void BurnUnityFormatForVMD(MMD.VMD.VMDFormat format)
 {
     MMD.VMD.VMDConverter conv = new MMD.VMD.VMDConverter();
     conv.CreateAnimationClip(format, this.assign_pmd, this.anim, this.create_asset);
 }
예제 #3
0
 void BurnUnityFormatForVMD(MMD.VMD.VMDFormat format)
 {
     MMD.VMD.VMDConverter conv = new MMD.VMD.VMDConverter();
     conv.CreateAnimationClip(format, this.assign_pmd, this.anim);
 }