protected virtual void OnEnable() { MMCameraShakeEvent.Register(OnCameraShakeEvent); }
/// <summary> /// On enable, we start listening to events /// </summary> protected virtual void OnEnable() { this.MMEventStartListening <CorgiEngineEvent> (); this.MMEventStartListening <MMCameraEvent>(); MMCameraShakeEvent.Register(OnCameraShakeEvent); }