void OnDestroy() { MLHands.Stop(); MLInput.Stop(); MLWorldPlanes.Stop(); MLWorldRays.Stop(); }
/// <summary> /// Stops and destroys plane polling /// </summary> void OnDisable() { if (MLWorldPlanes.IsStarted) { MLWorldPlanes.Stop(); } }
private void OnDestroy() { MLWorldPlanes.Stop(); }
/// <summary> /// Stops and destroys plane polling /// </summary> void OnDisable() { MLWorldPlanes.Stop(); }
void onDestroy() { // Stop Plane Extraction MLWorldPlanes.Stop(); }