//Public Methods: public void StartHaptic(MLInput.Controller.FeedbackPatternVibe vibe, MLInput.Controller.FeedbackIntensity intensity) { controlInput.Control.StartFeedbackPatternVibe(vibe, intensity); }
public static extern bool MLInputStartControllerFeedbackPatternVibe(byte controllerId, MLInput.Controller.FeedbackPatternVibe pattern, MLInput.Controller.FeedbackIntensity intensity);
//Constructors: public HapticSetting(bool enabled, MLInput.Controller.FeedbackPatternVibe pattern, MLInput.Controller.FeedbackIntensity intensity) { this.enabled = enabled; this.pattern = pattern; this.intensity = intensity; }