public void InfoOnePlayerCollectCards(MJPlayerBase player, List <int> hitList) { if (hitList == null) { player.InitCollectCard(null); } else { player.InitCollectCard(hitList); } }
public void InitOnePlayerCollectCards(MJPlayerBase player, CardsInfoStruct info) { if (info == null) { player.InitCollectCard(null); } else { player.InitCollectCard(info.hitList); } }