예제 #1
0
 // Use this for initialization
 void Start()
 {
     gameObject.name += MGGlobalDataCenter.defaultCenter().dartIndex.ToString();
     MGGlobalDataCenter.defaultCenter().dartIndex = (MGGlobalDataCenter.defaultCenter().dartIndex + 1) % (MGSkillDartInfo.skillHoldLevel * MGSkillRoadblockInfo.skillHoldLevel);
     direction    = Vector3.left;
     timestamp    = MGGlobalDataCenter.timestamp();
     mgNetWorking = GameObject.Find("NetWork").GetComponent <MGNetWorking>();
     //获取播放器对象
     isPlayDart             = false;
     releaseSkillObjectName = "role";
     MGGlobalDataCenter.defaultCenter().isDartRelease = true;
     MGNotificationCenter.defaultCenter().addObserver(this, triggerFunc, SkillEnum.dart + gameObject.name);
 }